Game designer and Assistant Professor at Carnegie Mellon University Jessica Hammer explores how we can take a more precise approach to transformative play through research and iteration.
Tag Archives | Community
Video artist and freeform designer Banana Chan talks haunted dolls, designing for anxiety, and new models for publishing larp. (Also! See you at Gen Con, nerds!)
Designer and long-time small-time con organizer Jay Treat joins us to talk cards, larps, and the careful calibration of tone.
Sociologist and podcast co-host Todd Nicholas joins us to talk making stuff, putting it out there, and encouraging other folks to do the same. (more…)
Stealth designer and prolific hacker Kim Lam joins Alex to talk playing by post, making games that aren’t products, and origami. We also discuss Kim’s upcoming larp about the legacy of the Cambodian genocide, so please listen with care.
Researcher and larpwright Brodie Atwater brings a lively perspective on larp accessibility, marginalization in gaming communities, and the importance of staying hydrated.
Designer Caitlynn Belle joins Alex to talk about creating, refining, mentoring and problem solving. But more importantly: dying in space and bug sex.
Researcher, educator, writer, and President of LearnLarp LLC, Maury Brown joins Alex to talk safety, empowerment, and empathy in live-action play. If you’ve been curious about New World Magischola, come hear Maury describe the larp that’s not about being a wizard, but “becoming the kind of wizard you want to be.”
Larpwright J Li joins Alex to talk emotional immersion, user-centric game design, and engaging in a fictional dialogue with the space around you. Curious about pervasive games, and one-player games? This one’s for you.
Game designer, writer, and consultant Whitney “Strix” Beltràn talks designing with fairy tales, role-playing with archetypes, and keeping mythologies alive.