Game designer Camdon Wright joins us for a chat about designing for emotion, GMing outside your comfort zone, and being a fan of stuff, not people.
Helping becomes more difficult as the program’s protocols demand participant’s don’t contact each other after the experiment ends. Will they be tempted to bend the rules for the sake of a child? Will the therapy work? ONE CHILD’S HEARTBack it here! HELP OUR PEOPLEDonate to CaseyDonate to DrewDonate to Jef BUY MY BOOK!Amazon Pre-OrderBarnes and Noble … Read more