Welcome to the first episode of series 22, everyone! This episode we cover character creation for Questlandia 2, get into some great discussion about game design and collaboration, and stumble into a really flattering design decision with Hannah Shaffer and Evan Rowland, designers of the game and hosts of the Design Doc podcast, also part of the One Shot Podcast Network!
Writer and designer Becky Annison joins us to talk gaming in the UK, werewolf romance, and an essential source of game design inspiration: reality television. Bite Me! on KickstarterBecky Annison on TwitterBlack Armada (Becky’s publishing company, with Josh Fox)Black Armada on TwitterSeven Wonders: a Story Games Anthology
Design strategist Andrea Morales Coto is bringing the magic of live-action game design to new avenues, from distribution methods to cryptoeconomic systems and beyond. Learn along with Alex!
Designer and artist Laura Simpson chats with Alex about too many things to list! Highlights include her upcoming game Companion’s Tale, designing in community, and pretending to be a vampire on the internet. If you remember what a MUSH is, you’re in luck.