Hannah reads you a game ideas to-do list for 30 minutes.
What’s the right tone for the rules of a roleplaying game? Evan and Hannah talk about that weird dance between too casual and too formal. Also, what happens when you add too many dice?
In this episode, Hannah and Evan talk about the self-consciousness that comes when you grow up and are told you must make things for serious reasons. How does one escape that self-doubt? Enter…bad comics! Enter…fanfic!
Intro/outro theme: Pat King
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It’s easy to overlook the little things that are going well when there’s no big exciting game or runaway success to chase. Hannah and Evan talk about appreciating small victories, daily routines, and high gravity days.
Some games: https://turtlebun.com/collections/all-products
Episode intro/outro music by Pat King
In this episode Hannah and Evan chat about their honest expectations and secret hopes for the latest Kickstarter campaign. What do the numbers mean, and why is it so hard to talk about money?
We’ve had seven years to think of a good pitch for our game. Now, we’re Kickstarting Questlandia again and we’re finally figuring out the pitch that feels right. In this episode we talk about the impending Kickstarter for a new edition of Questlandia, and just how hard it is to find a genuine voice when speaking to the internet.
The Questlandia updated and expanded edition Kickstarter is live! You can check the campaign out here: https://www.kickstarter.com/projects/turtlebun/questlandia-updated-and-expanded
We haven’t had a deadlined project in a minute, but now it’s time for a deadlined project again. How do we incorporate that work without letting un-deadlined projects slide? How does anyone not just fill the negative space?
Intro/outro music: Pat King
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Our Patreon: https://www.patreon.com/turtlebun
We just finished a year-long project, and have a little time to plan our next steps! The work of what happens in-between is just as important as the work of making a new game.