Show Notes

Welcome to the first episode of series 22, everyone! This episode we cover character creation for Questlandia 2, get into some great discussion about game design and collaboration, and stumble into a really flattering design decision with Hannah Shaffer and Evan Rowland, designers of the game and hosts of the Design Doc podcast, also part of the One Shot Podcast Network!

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Guests and Projects:

Hannah Shaffer @hanbandit

Evan Rowland @adrawnnovel

Make Big Things @makebigthings

Design Doc @designdocpod


  • 00:00:00 – Announcements
  • 00:02:38 – Introductions
  • 00:05:00 – What’s in a game?
  • 00:07:37 – What do we need to play this game?
  • 00:10:44 – Is there a reason to go with custom materials?
  • 00:15:38 – What sort of stories and themes does this game explore?
  • 00:22:44 – The history of Questlandia
  • 00:28:07 – How is it collaborating vs not?
  • 00:33:31 – Playtesting
  • 00:40:53 – Terms and Concepts
  • 00:43:16 – Let’s make some people!
  • 00:56:41 – Our Choices
  • 01:00:02 – Episode Closer
  • 01:01:57 – Show Blurbs (Session Zero)



Games discussed this episode:


Questlandia 2

Our Podcast:

Character Creation Cast:

Amelia Antrim:

Ryan Boelter:

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