Designer Jenn Martin on witches at work, manic pixie dreamgirling, and larp impostor syndrome.
Tag Archives | Tabletop
Sociologist and podcast co-host Todd Nicholas joins us to talk making stuff, putting it out there, and encouraging other folks to do the same. (more…)
Writer, designer, and #Feminism co-editor Misha Bushyager joins us to talk worldbuilding, YouTube, and blending the personal and historical in game design. Also: Alex learns what a Steak-umm is.
In this episode: exciting announcements, horror and disco, tango and cooking, and award-winning game designer and author Graham Walmsley’s realizations about Lovecraftian gaming had while watching Iron Fist!
Designer Caitlynn Belle joins Alex to talk about creating, refining, mentoring and problem solving. But more importantly: dying in space and bug sex.
Designer and theorist Emily Care Boss joins us this episode to talk Living Games, loving games, and being vulnerable in play. Can role-playing be therapeutic? How do we unite disparate gaming communities? What larp-adjacent practices can we learn from? What’s physi-ing??? You’ll have to tune in to find out! WISCON Site EMILY CARE BOSS The […]
Gather ’round as designer and educator Josh Jordan tells us about about the unstoppable force of creativity, candy as cultural exchange, and collaboration as the cure for impostor syndrome. Should larpwrights be keeping an eye on reality TV? Well, probably not, I guess…
Artist and GM Rachel Khan joins us to talk about running an RPG campaign based on Persian mythology at the Aga Khan museum in Toronto. Isn’t that the coolest thing ever? We also discuss illustrating for games and the magic of dice bowls. Warning: major spoilers for a thousand-year-old poem!
To celebrate one year of Backstory, Alex brings on indie legends and Apocalypse World co-creators Meguey and D. Vincent Baker. Topics range from sex education to censorship to masonic initiation ceremonies and quilt preservation – and yes, it’s all related to game design.
Game designer, writer, and consultant Whitney “Strix” Beltràn talks designing with fairy tales, role-playing with archetypes, and keeping mythologies alive.