Larp

75. Alex Roberts

In honour of the show’s third anniversary, producer Alex Sisk interviews the creator and host of Backstory. Learn about the process behind the show, how she prepares for and conducts interviews, and her plans for the future – in podcasting and beyond. Thanks for sticking with us, friends. It’s been a wonderful time.

Alex’s website
Star Crossed
For the Queen

Ep 4 – How to Play as an Asian Character (If You Aren’t Asian)

Daniel and Agatha sat down with Clio Yu-Su Davis, a game designer, and interactive media writer, to discuss how to play as Asian characters if you aren’t Asian.

73. Albert Kong

Game designer and artist Albert Kong joins us for a talk about parkour, the art of gathering, and other ways to open the potential for play in the world around you.

Albert’s website
Albert on Twitter
Albert’s Inbox Zine
Mt. Caz
The We-Ness
A Pattern Language
Tom Sachs
The Dispossessed

71. Jeff Dieterle

Award-winning larp designer Jeff Dieterle joins us for a talk about music, magic, stupid games, and kiss jail.

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70. Andrea Morales Coto

Design strategist Andrea Morales Coto is bringing the magic of live-action game design to new avenues, from distribution methods to cryptoeconomic systems and beyond. Learn along with Alex!

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44. Jenn Martin

Designer Jenn Martin on witches at work, manic pixie dreamgirling, and larp impostor syndrome.

42. Jessica Hammer

Game designer and Assistant Professor at Carnegie Mellon University Jessica Hammer explores how we can take a more precise approach to transformative play through research and iteration.

41. Banana Chan

Video artist and freeform designer Banana Chan talks haunted dolls, designing for anxiety, and new models for publishing larp. (Also! See you at Gen Con, nerds!)

38. Misha Bushyager

Writer, designer, and #Feminism co-editor Misha Bushyager joins us to talk worldbuilding, YouTube, and blending the personal and historical in game design. Also: Alex learns what a Steak-umm is.

37. Graham Walmsley

In this episode: exciting announcements, horror and disco, tango and cooking, and award-winning game designer and author Graham Walmsley’s realizations about Lovecraftian gaming had while watching Iron Fist!