Video artist and freeform designer Banana Chan talks haunted dolls, designing for anxiety, and new models for publishing larp. (Also! See you at Gen Con, nerds!)
Larpwright and publisher Mo Turkington on larping theatrically, embodiment and immersion, and “the unbearable weight of representation.”
What happens when you publish your own game from scratch? How do we welcome new players to the table? Game designer Hakan Seyalioglu on game publishing, community building, and the beautiful collision of the obvious and the unexpected.