A day at the multi-chromatic hot-spring has been ruined by horrible bug larva. That can only mean one thing NUMENERA! Will our heroes be able to survive this metamorphosis can the remember to complete their bargain with the brain witch? How many more times will they Shout Numenera?
After discovering the young girl riding a giant centipede was a beale plagued by voices, our heroes elected to see her to the many colored hearing springs in the valley. Will they be able to help this child struggling with her powers? Are the watchers friend or foe? Why is it so much fun to shout Numenera?
An odd band of travelers are on a journey to investigate the mysteries of the Ninth World. They find themselves just past the mountains that separate The Steadfast from the largely uncivilized western part of the Numenera super-continent. Now on the wandering walk our heroes must attempt to understand the wonders they behold.