14 Days

3. Hannah Shaffer

Tabletop game deigner Hannah Shaffer chats with Alex about collaborative design, collaborative worldbuilding, and finding one’s place in the roleplaying game community. We also briefly attempt to define the word “game,” but thankfully give up quickly.

104. 14 Days Part 3

The time has come. Julie has to pick Cassandra up from the airport, and Alex must sing to save the rec center! Only one thing stands in their way: The debilitating pain of migraines.