25. Mo Turkington
Larpwright and publisher Mo Turkington on larping theatrically, embodiment and immersion, and “the unbearable weight of representation.”
Larpwright and publisher Mo Turkington on larping theatrically, embodiment and immersion, and “the unbearable weight of representation.”
Game designer, writer, and consultant Whitney “Strix” Beltràn talks designing with fairy tales, role-playing with archetypes, and keeping mythologies alive.
Professional organizer Ben “Books” Schwartz talks larping with kids, larping with different traditions, and larping when it’s your actual job.
What happens when you publish your own game from scratch? How do we welcome new players to the table? Game designer Hakan Seyalioglu on game publishing, community building, and the beautiful collision of the obvious and the unexpected.
What role can Larp play in education across the lifespan? Can it help us develop responsible, reciprocal relationships with our land, waters, and communities? Gabriel de los Angeles joins us to discuss his work integrating role-playing into STEAM education.
Is Pokemon Go a larp? What’s the difference between torturing your characters and torturing your players? Can game design help you conquer your fears – or just spread them around a little? Larpwright Jacqueline Bryk is here to pose all these questions and many more. We may answer a few of them, too.
Larpwright and theorist Katherine Castiello Jones talks sexuality, intimacy, feminism and other hot topics in game design. Can a game about painting your nails make a point about intersecting axes of oppression? We certainly think so.
Experience designer, broadcaster and author Johnna Koljonen joins us to talk about the difference between role-play and character play, between feeling safe and being safe, and between design and tradition.
What do game design and education design have to say to each other? How about larp and VR? Larpwright and academic Evan Torner joins us to talk uncertainty, ideology, transparency, and other fun things hiding in your games.
Can games unite the mystical and the digital? Writer, game designer, and cyberwitch Kira Magrann is here to talk magic, technology, and her new digital zine, RESISTOR.
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RESISTOR
A Cyborg Manifesto
Eliza Gauger’s Problem Glyphs
The Witch (2016)
Aleister Crowley
Meg Baker on Rituals in Play
Mad About the Boy
Origins Game Fair
Vampire: The Masquerade
White Wolf
Strict Machine, in the Indie Mixtape Megamix
Mistress Matissse
Blue Rose
Just a Little Lovin’
I Say a Little Prayer
Night Witches
Coming Out Under Fire
Daughters of Bilitis
The War Birds Anthology