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Design

29. J Li

September 18, 2018February 3, 2017 by Alex Roberts

Larpwright J Li joins Alex to talk emotional immersion, user-centric game design, and engaging in a fictional dialogue with the space around you. Curious about pervasive games, and one-player games? This one’s for you.

Categories Backstory, Podcasts Tags Community, Conventions, Design, Freeform, Language, Larp, Pervasive Leave a comment

27. D. Vincent and Meguey Baker

September 18, 2018January 5, 2017 by Alex Roberts

To celebrate one year of Backstory, Alex brings on indie legends and Apocalypse World co-creators Meguey and D. Vincent Baker. Topics range from sex education to censorship to masonic initiation ceremonies and quilt preservation – and yes, it’s all related to game design.

Categories Backstory, Podcasts Tags Design, Education, History, Kids, Preservation, Sexuality, Tabletop Leave a comment

23. Whitney Beltràn

September 18, 2018November 10, 2016 by Alex Roberts

Game designer, writer, and consultant Whitney “Strix” Beltràn talks designing with fairy tales, role-playing with archetypes, and keeping mythologies alive.

Categories Backstory, Podcasts Tags Academia, Community, Design, Diversity, Freeform, Larp, Mythology, Tabletop Leave a comment

22. Ben Schwartz

September 18, 2018October 27, 2016 by Alex Roberts

Professional organizer Ben “Books” Schwartz talks larping with kids, larping with different traditions, and larping when it’s your actual job.

Categories Backstory, Podcasts Tags Boffer, Community, Design, Larp, Magischola, Organizing Leave a comment

21. Hakan Seyalioglu

September 18, 2018October 13, 2016 by Alex Roberts

What happens when you publish your own game from scratch? How do we welcome new players to the table? Game designer Hakan Seyalioglu on game publishing, community building, and the beautiful collision of the obvious and the unexpected.

Categories Backstory, Podcasts Tags Community, Design, Freeform, Larp, Publishing, Tabletop Leave a comment

18. Ross Cowman

September 18, 2018September 2, 2016 by Alex Roberts

How do you teach analog game design? What makes a game “for kids?” How does the context in which we encounter games influence how we play? Designer and community organizer Ross Cowman talks design, play, music, and more.

Categories Backstory, Podcasts Tags Community, Conferences, Conventions, Design, Education, Tabletop Leave a comment

16. Jacqueline Bryk

September 18, 2018August 5, 2016 by Alex Roberts

Is Pokemon Go a larp? What’s the difference between torturing your characters and torturing your players? Can game design help you conquer your fears – or just spread them around a little? Larpwright Jacqueline Bryk is here to pose all these questions and many more. We may answer a few of them, too.

Categories Backstory, Podcasts Tags Conventions, Design, Fashion, Larp, Nanogames, Sexuality, Tabletop Leave a comment

15. Kat Jones

September 18, 2018July 21, 2016 by Alex Roberts

Larpwright and theorist Katherine Castiello Jones talks sexuality, intimacy, feminism and other hot topics in game design. Can a game about painting your nails make a point about intersecting axes of oppression? We certainly think so.

Categories Backstory, Podcasts Tags Design, Larp, Queerness, Race, Sexuality Leave a comment

14. Johanna Koljonen

September 18, 2018July 7, 2016 by Alex Roberts

Experience designer, broadcaster and author Johnna Koljonen joins us to talk about the difference between role-play and character play, between feeling safe and being safe, and between design and tradition.

Categories Backstory, Podcasts Tags Community, Design, Larp, Organizing, Responsibility, Safety Leave a comment

13. Evan Torner

September 18, 2018June 23, 2016 by Alex Roberts

What do game design and education design have to say to each other? How about larp and VR? Larpwright and academic Evan Torner joins us to talk uncertainty, ideology, transparency, and other fun things hiding in your games.

Categories Backstory, Podcasts Tags Academia, Adaptations, Design, Digital Games, Education, Game Studies, Larp, Scholarship, Tabletop Leave a comment
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