The crew has a few hours to kill before they’re supposed to hit their second drop of the night, so they fill the time as only tourists can. Two words: Ghost. Tour.
Episode NineteenMarch 18th, 2015
Episode EighteenMarch 11th, 2015
Ah, that classic RPG moment when the GM talks to herself in character for far too long. We’re playing for realsies now! It’s also time to make the trek back to Guns Guns Gun 2 (even more guns). Star Was Lingo Notes: Glee Anselm: A water planet. Best known as the Nautolan home planet. Ducky: … Read more
Flashback: Episode ThreeMarch 4th, 2015
We’re at the end of our first flashback, and Trystan Valentine, Binbon, and Jubna are about to get up to risky business. They’ve unanimously decided it’s time to backstab jerkwad smuggler Jacinto Reth. But, in order to do so, they’re going to need to call upon Teemo the Hutt. Special thanks to our guest players Stephen … Read more
Flashback: Episode TwoFebruary 25th, 2015
Looking to make a quick butt full of credits Trystan Valentine and his friends Binbon and Jubna have agreed to sneak into a Hutt controlled spaceport and steal commandeered cargo from Teemo the Hutt. Naturally this lead to a singing competition.
Flashback: Episode OneFebruary 18th, 2015
When a mysterious smuggler breaks into the home of a young Trystan Valentine, he offers Tryst and his friends what could be the deal of a lifetime.
Much to learn, we still have.February 11th, 2015
Hello, Heroes. We’ve run into a problem with audio on this week’s episode. The file is corrupted beyond our current ability to repair. While we’re still trying to salvage the recording, I’m afraid this week’s episode is a no-go. I apologize. We will try to make this up to you in the future. Some further … Read more
Episode SeventeenFebruary 4th, 2015
The Mynock crew sets down on Mandalore, and pretty much just shops. That’s practically the entire episode.
Episode SixteenJanuary 28th, 2015
The Mynock arrives at Vanquo, ready to set down, steal some ID tags, and research the kark out of some soil. But first, clipboard in hand, Bacta has some things that need addressing.
Episode FifteenJanuary 21st, 2015
Stuck in hyperspace for a few days, the crew of the Mynock returns to their roots: talking to each other for way too long for this to really be considered an actual play. Settle in for our first ever Bottle Episode.
Episode FourteenJanuary 14th, 2015
They’re out of combat, and out of time. How will the guys get off the Bargain Hunter as the smuggler band shrugs off their nausea? Also, we’re coming up on the end of our first arc. They boys are going to have to dogfight their way to freedom. How does ship-to-ship combat even work?