Design

14. Johanna Koljonen

Experience designer, broadcaster and author Johnna Koljonen joins us to talk about the difference between role-play and character play, between feeling safe and being safe, and between design and tradition.

13. Evan Torner

What do game design and education design have to say to each other? How about larp and VR? Larpwright and academic Evan Torner joins us to talk uncertainty, ideology, transparency, and other fun things hiding in your games.

11. Sara Williamson

Freeform designer Sara Williamson chills and chats with Alex about co-designing, designing for bleed, designing adaptations, and the potential of touch as a game mechanic. Also: a few very exciting announcements.

9. Kathryn Hymes

Game designer and computational linguist Kathryn Hymes shares her love of locksmithing, larpspotting, and the incredible power of play. Is this the golden age of gaming? We certainly think so.

8. Glenn Given

Game designer Glenn Given joins Alex to talk about the theater, philosophy, taxonomy, loving analog games in a digital world, and the curious gratification found in following the rules. Want to hear Alex call Wittgenstein a dirty word? You should hear what she says about Hegel. This episode comes with a content warning for brief discussion of self-harm. Take care, heroes.

6. Sarah Richardson

This episode we’re joined by game designer, graphic designer, illustrator, and Director of Marketing at Magpie Games: Sarah Richardson! She chats with Alex about designing, GMing, and what is really at the heart of the OSR movement. Plus: two very special announcements about two very special events!