Stealth designer and prolific hacker Kim Lam joins Alex to talk playing by post, making games that aren’t products, and origami. We also discuss Kim’s upcoming larp about the legacy of the Cambodian genocide, so please listen with care.
BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride.
Researcher and larpwright Brodie Atwater brings a lively perspective on larp accessibility, marginalization in gaming communities, and the importance of staying hydrated.
Stick it to the man! Game designer Robert Bohl talks Misspent Youth, Demi-Humans, and Bitch Goddesses. A little SALT with your usual Backstory sweetness.
Designer Caitlynn Belle joins Alex to talk about creating, refining, mentoring and problem solving. But more importantly: dying in space and bug sex.
Designer and theorist Emily Care Boss joins us this episode to talk Living Games, loving games, and being vulnerable in play. Can role-playing be therapeutic? How do we unite disparate gaming communities? What larp-adjacent practices can we learn from? What’s physi-ing??? You’ll have to tune in to find out! WISCON Site EMILY CARE BOSS The […]
Gather ’round as designer and educator Josh Jordan tells us about about the unstoppable force of creativity, candy as cultural exchange, and collaboration as the cure for impostor syndrome. Should larpwrights be keeping an eye on reality TV? Well, probably not, I guess…
Researcher, educator, writer, and President of LearnLarp LLC, Maury Brown joins Alex to talk safety, empowerment, and empathy in live-action play. If you’ve been curious about New World Magischola, come hear Maury describe the larp that’s not about being a wizard, but “becoming the kind of wizard you want to be.”
Larpwright J Li joins Alex to talk emotional immersion, user-centric game design, and engaging in a fictional dialogue with the space around you. Curious about pervasive games, and one-player games? This one’s for you.
Artist and GM Rachel Khan joins us to talk about running an RPG campaign based on Persian mythology at the Aga Khan museum in Toronto. Isn’t that the coolest thing ever? We also discuss illustrating for games and the magic of dice bowls. Warning: major spoilers for a thousand-year-old poem!
To celebrate one year of Backstory, Alex brings on indie legends and Apocalypse World co-creators Meguey and D. Vincent Baker. Topics range from sex education to censorship to masonic initiation ceremonies and quilt preservation – and yes, it’s all related to game design.