"Backstory" Backlog

89. Cat Tobin

September 19th, 2019

On the final episode of Backstory, designer and publisher Cat Tobin talks pushing things forward, leaving things behind, and publishing original Irish language RPGs!

88. Lucian Kahn

July 23rd, 2019

Game designer Lucian Kahn talks magic, humor, and some exciting game anthologies. Would you rather be a Visigoth or a Mall Goth? Lucian’s Twitterhttps://twitter.com/oh_theogonyLucian’s Gameshttps://necromancy.itch.io/You & I https://www.drivethrurpg.com/m/product/255136The Erotic Art Games Anthologyhttps://sharangbiswas.myportfolio.com/erotic-art-games-anthology?fbclid=IwAR3LC1eqBotUIEcol6gy_EtUZ6-Tr8XF3274GC2ibMC1KGl0xj66SSSDPDA

86. Ben Chong

June 27th, 2019

Ben Chong, aka swordsnflowers, joins us to talk about his experience teaching analog game design, developing the TTRPG scene in Malaysia, and his own unique Sword Dream. Ben on TwitterBen’s games on itch.ioAlex on Patreon

85. Sangjun Park

June 20th, 2019

Game designer and translator Sangjun Park talks about Moonflower, game translation, and his hopes for the future of the Korean TTRPG scene.

84. Jon Cole

May 30th, 2019

Larpwright and sex educator Jon Cole on teaching with larp, designing in collaboration, and creating space for Real Talk.

83. Catherine Ramen

May 20th, 2019

Historical game developer Catherine Ramen talks the New York crossdressing scene in the ’90s, a nineteenth century Socialist commune in Paris, and more – as if we needed more when those first two things are so very very good???

82. Jenn Sandercock

May 2nd, 2019

Game developer Jenn Sandercock talks experimentation, balance, collaboration, and edible games.

81. James D’Amato

April 18th, 2019

A very enthusiastic chat with ONE SHOT Network co-founder, podcaster, improviser, game designer, and professional goof boy James D’Amato. Plus a special announcement: our host is now on Patreon! The Ultimate RPG Character Backstory Guide James on Twitter ONE SHOT CAMPAIGN Alex on Patreon!!!!!!!!!!!!

80. Camdon Wright

March 29th, 2019

Game designer Camdon Wright joins us for a chat about designing for emotion, GMing outside your comfort zone, and being a fan of stuff, not people.