"Co-op Mood" Backlog

Co-op Mood 10: Detroit: Become Tabletop

September 1st, 2020

In this episode Sally and Shane talk about Sony’s weird lottery system for preordering a PS5. Then they talk about the video games they’d like to play as tabletop RPGs and share their thoughts and ideas for just how to do that, from adapting lore and worldbuilding to implementing gameplay and mechanics. They also talk … Read more


Co-op Mood 9: You Will Be Deceived

August 18th, 2020

In this episode Sally and Shane talk about a few different news items (including Stardew Valley update 1.5 and a certain big company suing a certain giant company). Then they discuss the 2019 game Interrogation: You Will Be Deceived, from the noir mood and rotoscoped aesthetic to the mechanics and themes, as well as what worked … Read more


Co-op Mood 8: Tabletop Roleplaying Video Games

August 4th, 2020

In this episode Sally and Shane talk about the Nintendo gigaleak, why it matters, and ask the question “Does anyone care about the plumber’s brother?” Then they talk about the tabletop roleplaying games they’d like to see adapted in video games and how those concepts would be executed. They also talk about the games they’re … Read more


Co-op Mood 7: You Have My Divided Attention

July 21st, 2020

In this episode, Sally and Shane talk about casual co-op games, when they work, when they don’t, why they’re great during the pandemic, and more. Then they discuss their all time favorites of the genre and also kind of change their definition of the genre. They also talk about speedrunning and Games Done Quick 2020 … Read more


Co-op Mood 7: You Have My Divided Attention

July 21st, 2020

In this episode, Sally and Shane talk about casual co-op games, when they work, when they don’t, why they’re great during the pandemic, and more. Then they discuss their all time favorites of the genre and also kind of change their definition of the genre. They also talk about speedrunning and Games Done Quick 2020 … Read more


Co-op Mood 7: You Have My Divided Attention

July 21st, 2020

In this episode, Sally and Shane talk about casual co-op games, when they work, when they don’t, why they’re great during the pandemic, and more. Then they discuss their all time favorites of the genre and also kind of change their definition of the genre. They also talk about speedrunning and Games Done Quick 2020 … Read more


Co-op Mood 6: Myers–Briggs, But Video Games

July 7th, 2020

Sally and Shane talk about Quantic Foundry’s gamer motivation profile survey and how it attempts to distill gamers’ personalities and playstyles and recommend games. They talk about the benefits and the limits of the survey model and then discuss their own results. They also discuss Amazon’s new recent released (and more recently un-released) game Crucible, as well … Read more


Co-op Mood 5: The Best of Us

June 23rd, 2020

Sally and Shane talk mostly about Naughty Dog’s The Last of Us Part 2. Although they skipped big story spoilers, there is plenty of discussion of how the game feels to play, the richness of the environments, and the exquisite storytelling. They also discuss whether video games have any place in high school curricula, the simple … Read more


Co-op Mood 4: Jones in the Fast Lane

June 9th, 2020

Shane and Sally open by talking about the Madden player who won the Madden bowl without having a QB or even throwing a single pass. Then they dive into the genre of games that includes Stardew Valley and Animal Crossing—known as “tend and befriend”—that are all about doing a job once your IRL workday is … Read more


Co-op Mood 3: Enter the Dungeon(s and Dragons)

May 26th, 2020

Shane and Sally open the episode by talking about the billion dollar (billion! Dollar!) video game coaching industry. Then they talk about the video games that provide a damn good simulacrum of sitting around a table playing D&D with buddies. Read More: Bloomberg: Billion Video-Game Coaching Business Ramps Up During Lockdown Contact Us: Sally on … Read more