Larpwright J Li joins Alex to talk emotional immersion, user-centric game design, and engaging in a fictional dialogue with the space around you. Curious about pervasive games, and one-player games? This one’s for you.
"Backstory" Backlog
28. Rachel Kahn
January 19th, 2017Artist and GM Rachel Khan joins us to talk about running an RPG campaign based on Persian mythology at the Aga Khan museum in Toronto. Isn’t that the coolest thing ever? We also discuss illustrating for games and the magic of dice bowls. Warning: major spoilers for a thousand-year-old poem!
27. D. Vincent and Meguey Baker
January 5th, 2017To celebrate one year of Backstory, Alex brings on indie legends and Apocalypse World co-creators Meguey and D. Vincent Baker. Topics range from sex education to censorship to masonic initiation ceremonies and quilt preservation – and yes, it’s all related to game design.
26. Ole Peder Giæver
December 22nd, 2016Game designer Ole Peder Giæver, co-creator of Itras By (with Martin Bull Gudmundsen) and Old Friends (with Jason Morningstar) joins Alex for a dreamy chat about magic, masks, and Norwegian folklore. Also: an exciting announcement.
25. Mo Turkington
December 8th, 2016Larpwright and publisher Mo Turkington on larping theatrically, embodiment and immersion, and “the unbearable weight of representation.”
24. Avery Alder
November 24th, 2016Prolific and influential game designer Avery Alder joins Alex to talk about re-entering game design with collaboration and care at the forefront. We also talk queerness, monstrosity, and kids in rpgs. Lots of other stuff too. It’s a good chat.
23. Whitney Beltràn
November 10th, 2016Game designer, writer, and consultant Whitney “Strix” Beltràn talks designing with fairy tales, role-playing with archetypes, and keeping mythologies alive.
22. Ben Schwartz
October 27th, 2016Professional organizer Ben “Books” Schwartz talks larping with kids, larping with different traditions, and larping when it’s your actual job.
21. Hakan Seyalioglu
October 13th, 2016What happens when you publish your own game from scratch? How do we welcome new players to the table? Game designer Hakan Seyalioglu on game publishing, community building, and the beautiful collision of the obvious and the unexpected.
20. Mark Richardson
September 29th, 2016Do maps make statements, the way games do? Game designer and cartographer Mark Richardson joins Alex to talk publishing games, being sober, and running Vampire larps in the ’90s.