Kids, I hope you have your cereal ready because game designer Mike Olson is about to kick off Fate month by introducing us to his setting for the Atomic Robo rpg: ROBO FORCE!

If the much beloved Atomic Robo comic and GI Joe had a beautifully weird baby, this would be it.

About the Author
James D’Amato, the world’s foremost Kobold advocate, moved to Chicago in 2010 to train at Second City and iO in the art of improvisational comedy. He now uses that education to introduce new people to role-playing, and teach die-hard Grognards new tricks.

6 comments on 72. Atomic Robo Part 1

  1. Alex R. says:

    It’s a shame that the intro ended up a big gorked, and there was some missing stuff inthe episode, but that’s alright. It was a pretty fun introduction!

    Also, for some reason I have “dig a dog free tipsy carp dex” stuck in my head.

  2. ZWF says:

    Love the episode. Question: is the G.I,Joe parody/1980s toon theme something inherent in the Atomic Robo RPG itself or just something specific to the particular AR game you guys are playing?

    1. Robo Force is something that Mike made up. It’s not part of the Robo canon, but it could be. It fits the over the top fun of the series. The thing that I love about Robo the character is he sort of has an outsider’s perspective on his own life. He understands how absurd all of the things that happen in his world are.

  3. Solicitor 6 says:

    “There are better methods for grasping things. Like thumbs. wiggle, wiggle, wiggle.”

    -You nailed Robo James.

    1. Thanks! I was really nervous about that. I have been a Brian Clevinger fan since middle school so getting to voice him was awesome. It was accompanied by a huge amount of personal pressure.

  4. Stefan Lerbech says:

    The end credit title song is actually quite catchy in reverse :p

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