Backstory

BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride.

67. Jose Zagal

Games scholar Jose Zagal starts a new semester of Backstory, with discussions of Role-Playing Games Studies, the intricate web of influence among different game media, and identifying the ethical frameworks in Animal Crossing. If Emmanuel Kant made a videogame, what would it be like?

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66. Casey Hardy

Co-organizer of the long-running campaign Shadowmoor, Casey Hardy tells us about sustainability, growth, and change in a larp community.

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65. DC

Game designer, streamer, RPG theorist and your new favourite podcast host DC joins us to talk about twitter threads and forging in the dark.

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64. Magdalene Loh

Magdalene Loh is making live-action career design games in Singapore! And stay tuned for some special announcements.

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63. Betty Bong

Larpwright and organizer Betty Bong on translating play across cultures.

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62. Stephanie Bryant

Game designer, crafter, and scrum master Stephanie Bryant brings us a kinder, gentler post-apocalypse.

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61. Terri Cohlene

Children’s author and game designer Terri Cohlene shares her insight on designing for kids, introducing roleplaying, and working in co-creation.

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60. Adam Koebel

Dungeon World co-designer and game streamer Adam Koebel shares insight on the relationship between design and play, and the future of streaming and game publishing.

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59. John Harper

Game designer and graphic artist John Harper shares his journey with Blades in the Dark, and with designing and iterating over a long and varied career in independent publishing. (You know, long in RPG years.)

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58. Liz Chaipraditkul

Liz Chaipraditkul, independent publisher and designer of WITCH: Fated Souls, gives us the low down on working freelance, working for yourself, and navigating this wacky thing we call the tabletop RPG industry. (Remember: hire a proofreader!)

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