Studio Manager for Ulisses North America and RPG veteran Tim Brown gives us a look at what it takes to bring The Dark Eye (Das Schwarze Auge), one of the most popular German-language RPGs with a 30+ year history, to English audiences. How are German games different from English games, and what makes the new edition of The Dark Eye so special?
"Podcasts" Backlog
Episode Sixty Three
May 31st, 2016In which Leenik, Bacta, and Chartreuse engage in a feat of dairy-ing do! Will they be creamed? Is everyone completely fudged?!
38. DM Mitch
May 31st, 2016This episode features DM Mitch from the DMs Block Podcast. For those not familiar with DM’s block, it is an RPG advice podcast where they present ideas and information to help DMs grow in the hobby. During this interview we discuss how Mitch got into podcasting, what it is like providing DM advice to the internet, and we share some of our favorite game stories.
First Watch April/May
May 30th, 2016This week James and Kat cover Hamilton, Pacific Northwest Stories, and Kickstarter in an extra long bro chat.
11. Sara Williamson
May 26th, 2016Freeform designer Sara Williamson chills and chats with Alex about co-designing, designing for bleed, designing adaptations, and the potential of touch as a game mechanic. Also: a few very exciting announcements.
37. Will Hindmarch
May 24th, 2016This episode features Will Hindmarch. Will is an accomplished tabletop game writer and designer that has over fifty credits to his name while working on projects for Atlas Games, White Wolf, and his own company Gameplaywrite. During this interview we have an in dept discussion about Will’s approach to game design, what it was like in the industry when he got started and how its changed over the last decade, and running projects through crowd funding.
10. Glenn Given’s Blazing Heart
May 19th, 2016Hearts Blazing is a story-telling card game of melodramatic sci-fi adventure by Games by Play Date. One of the creators, Glenn Given, stopped by to chat about games, storytelling, and smashing the barriers we erect between them. We also talk about the value of creation vs perfection, as well as the Hearts Blazing Kickstarter! (We talked a LOT.)
36. James Michael Spahn
May 17th, 2016This episode features James Michael Spahn. He is a freelance writer and game designer that has worked on The One Ring RPG, Swards and Wizardry, and has published his own game White Star. During this interview we discuss his early years in gaming, his growth in the RPG development world, and his passion for writing about Lord of the Rings. This interview gets very emotional at times, even for Talking Tabletop
10. Sean Nittner
May 12th, 2016Podcaster and Big Bad Con organizer Sean Nittner shares his love of Actual Play reporting, staying positive, and making gaming events safer and more inclusive. Key quote: “If you feel awkward or like you’re going outside your comfort zone… you’re probably on the right track.”