On the final episode of Backstory, designer and publisher Cat Tobin talks pushing things forward, leaving things behind, and publishing original Irish language RPGs!
Game designer Lucian Kahn talks magic, humor, and some exciting game anthologies. Would you rather be a Visigoth or a Mall Goth? Lucian’s Twitterhttps://twitter.com/oh_theogonyLucian’s Gameshttps://necromancy.itch.io/You & I https://www.drivethrurpg.com/m/product/255136The Erotic Art Games Anthologyhttps://sharangbiswas.myportfolio.com/erotic-art-games-anthology?fbclid=IwAR3LC1eqBotUIEcol6gy_EtUZ6-Tr8XF3274GC2ibMC1KGl0xj66SSSDPDA
Psychologist Diana J Leonard shares her work on the life cycle of play communities.
Ben Chong, aka swordsnflowers, joins us to talk about his experience teaching analog game design, developing the TTRPG scene in Malaysia, and his own unique Sword Dream. Ben on TwitterBen’s games on itch.ioAlex on Patreon
Game designer and translator Sangjun Park talks about Moonflower, game translation, and his hopes for the future of the Korean TTRPG scene.
Larpwright and sex educator Jon Cole on teaching with larp, designing in collaboration, and creating space for Real Talk.
Historical game developer Catherine Ramen talks the New York crossdressing scene in the ’90s, a nineteenth century Socialist commune in Paris, and more – as if we needed more when those first two things are so very very good???
Game developer Jenn Sandercock talks experimentation, balance, collaboration, and edible games.
A very enthusiastic chat with ONE SHOT Network co-founder, podcaster, improviser, game designer, and professional goof boy James D’Amato. Plus a special announcement: our host is now on Patreon! The Ultimate RPG Character Backstory Guide James on Twitter ONE SHOT CAMPAIGN Alex on Patreon!!!!!!!!!!!!
Game designer Camdon Wright joins us for a chat about designing for emotion, GMing outside your comfort zone, and being a fan of stuff, not people.