18. Ross Cowman
September 2, 2016
Show Notes

How do you teach analog game design? What makes a game “for kids?” How does the context in which we encounter games influence how we play? Designer and community organizer Ross Cowman talks design, play, music, and more.
Heart of the Deernicorn
Fall of Magic 
Arbutus Folk School
Fabricated Realities
Monsterhearts
Living Games