The Campaign Podcast

Episode Four

Podcast Episode

After happening upon a mysterious ship hidden in the forests of Myrkr the crew of the Mynok decides the planet hold too many mysteries to leave unexplored. After some debate they decide to head into the forest and discover the disturbance in the force luring at the hear of this alien wood.

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One Shot Podcast

67. Dracula Dossier Part 2

Podcast Episode

The would be vampire hunters make their way aboard the party boat and onto the Danube. To find Dracula our heroes must acquaint themselves with the different figures involved in the Belgrade cigarette snuggling ring and the city’s “cultural elite.”Also they might want to check out the mysterious coffin in the cargo hold. Just sayin’.

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One Shot Podcast

Dracula Dossier Bonus Rules Explanation

Podcast Episode

The Dracula Dossier is launching on Kickstater today! We will have a Night’s Black Agents play-through on Monday. For now enjoy Kenneth Hite explaining some of the things that make the game special.

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One Shot Podcast

66. Dracula Dossier Part 1

Podcast Episode

This week James is joined by game designer, horror writer, and guest GM Kenneth Hite to preview the up coming Dracula Dossier by Pelgrane Press. To help out James got his old game master Zach Weber, fellow podcaster General Ironicus, and game designer Nathan Poletta.

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The Campaign Podcast

Episode Two

Podcast Episode

Last episode painted Myrkr as a sylvan bastion of relaxation and profusely poured potables. This week, the claws come out as local wildlife closes in around the crew of the Mynock. Will the boys be able to resist the Vornskr’s venom? Will force-sensitive monsters make off with little Tamlin? Roll for initiative!

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15. John Harper

Podcast Episode

John Harper is responsible for some of the most fun and influential micro systems on the internet. With games like Lasers and Feelings, Lady Blackbird, and Ghost Echo in his portfolio Harper is the king of micro games. In this discussion James and John discuss Johns approach to gaming, his design philosophy, loosen the definition […]

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