Podcasts

Talking with Nathan Paoletta

On this episode of Talking TableTop is Nathan Paoletta. Nathan is a profession game designer that has published such games as Carry, Masks of the Mummy king, and Jim’s personal favorite, World Wide Wrestling. In this interview they discuss how Nathan got into designing RPGs, what it is like balancing a full schedule of freelance work and personal projects, and their favorite past time, professional wrestling.

134. It was a Mutual Decision Part 1

One of the worst parts about falling in love is that it sometimes doesn’t work out. Looking back on failed relationships it can feel like you have experienced the worst behavior humanity has to offer. Designer Ron Edwards channeled that awfulness into It Was a Mutual Decision. A game about breaking up that suggests our worst selves might not be human at all.

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3. Hannah Shaffer

Tabletop game deigner Hannah Shaffer chats with Alex about collaborative design, collaborative worldbuilding, and finding one’s place in the roleplaying game community. We also briefly attempt to define the word “game,” but thankfully give up quickly.

Sidequest: Episode Three

Sidequest Card Pepper Tupp

Everyone’s favorite super sleuths square off against some grade-Aurek mooks. Tupp’s opponent? An in-distress medical droid that definitely had a different name last episode. Coneman’s? Three seasoned bounty hunters. Seems like a pretty fair fight for the prize-winning author.

022: Talking with Ro of Gamers’ Plane

Ro developed Gamers’ Plane, a play by post RPG site designed to expand the tabletop community. Ro and Jim talk about how Ro got into the world of tabletop, passion for play-by-post RPGs, and how playing has helped Ro deal with depression.

2. Roll20 & The Word From The Wizards

Nolan T. Jones and Suzanne Wallace from Roll20 help Meghan parse out the latest news from Wizards of the Coast, and what it means for homebrewing heroes everywhere. We discuss what’s new for Roll20, the differences between your new marketplace options, and muse about what we might see next.

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Flashback: Episode Ten

Flashback LeenikThe Final Installment of Bounty About Bespin: A Geelo Bros & Sons Adventure (Featuring Chartruse!) How will those rascally Geelo Bros. explain the fallout of this one?

021: Talking with Rich Baker

Rich Baker, a talented and experienced game designer, sits down with Jim to talk about how he got started in the industry with TSR, what it was like to work on 80% of the Dungeons & Dragons releases, changes within tabletop over the past 30 years, and his work with Sasquatch Games.

First Watch January 2016

James and Kat dig into Star Wars: The Force Awakens, and imagine a world where every weapon has been devoured by walking castles that poop magic animals.

Flashback: Episode Nine

Flashback LeenikHaving attracted Traxx’s attention, it’s time for Geelo Bros. and Sons (and Chartreuse!) to get find out exactly what they’re getting themselves into. Hopefully, it won’t be TROUBLE ON TIBANNOPOLIS!