Podcasts

Episode Three

Campaign Episode 3

With Bacta an Tamlin suffering from the effects of vornskr poison, Leenik and Tryst must find an antidote on their own. Meanwhile, the scouting droid has returned with information about a mysterious signal on Myrkr.

Dracula Dossier Bonus Rules Explanation

The Dracula Dossier is launching on Kickstater today! We will have a Night’s Black Agents play-through on Monday. For now enjoy Kenneth Hite explaining some of the things that make the game special.

66. Dracula Dossier Part 1

This week James is joined by game designer, horror writer, and guest GM Kenneth Hite to preview the up coming Dracula Dossier by Pelgrane Press. To help out James got his old game master Zach Weber, fellow podcaster General Ironicus, and game designer Nathan Poletta.

Episode Two

Campaign Podcast

Last episode painted Myrkr as a sylvan bastion of relaxation and profusely poured potables. This week, the claws come out as local wildlife closes in around the crew of the Mynock.

Will the boys be able to resist the Vornskr’s venom? Will force-sensitive monsters make off with little Tamlin? Roll for initiative!

65. S-N-HELL

This week James brings Johnny O’Mara, Spencer Hamilton, and Patrick McDonald on the show to celebrate the creepening of Halloween. In this game of Dread the boys get the chance to audition for SNL and it goes just about as badly as an audition could possibly go.

15. John Harper

John Harper is responsible for some of the most fun and influential micro systems on the internet. With games like Lasers and Feelings, Lady Blackbird, and Ghost Echo in his portfolio Harper is the king of micro games. In this discussion James and John discuss Johns approach to gaming, his design philosophy, loosen the definition of “game designer,” and fix everything.

Episode One

Campaign Episode 1

Fleeing their misadventure aboard the unfinished Death Star, the crew of the Mynock find themselves low on fuel in an unfamiliar system. Worse yet, this strange world may be a hideout for smugglers and bounty hunters who have ties to the Empire.

New to the Trsy, Leenik, and Bacta’s escapades? Check out their earlier adventures under the banner of the ONE SHOT podcast:

64. Feng Shui 2 Part 4

Our heroes have finally reached the top of Buro Tower where their enemies new and old await a final, glorious confrontation. Who know what wicked ends the Cobra Commander, agent of the Ascended has for Hong Kong? And what of the mysterious head of the Buro Corporation? Is he the maniacal tyrant that Battlechimp Potemkin warned our heroes about? All that is hidden shall be made manifest on this episode of ONE SHOT!

63. Feng Shui 2 Part 3

After finally reaching the Cobra Commander our heroes face down the return of three conspicuous dressed ninjas. Then it’s time to send this adventure rocketing full throttle into the future. In the world of Feng Shui the future is Bananas and it takes all of Inspector Jackie’s willpower to stop himself from going ape.

62. Feng Shui 2 Part 2

Our heroes begin to ascend the tower, however this journey brings them perilously close to the venomous jaws of the cobra! Can our heroes outwit the conniving commandos?