A good GM can step up to manage social dynamics at the table. But in Questlandia 2, there is no GM, so the rules we write need to do some heavy hauling. How can we keep the excitement and ideas flowing without leaving quieter players out of the fun?
James Iles joins us this week to talk about Legacy, a Powered by the Apocalypse game that examines all the ways one might create a legacy as their family rebuilds itself in a strange new world. We chat about his LARP inspired design choices as well as the diverse new scenarios other writers brought to […]
The crew lays out their strategy for battling Inquisitor Sadet. If their fighting is as anywhere near as uncoordinated and chaotic as their planning, then they are dead for sure.
With the sudden appearance of Drisaer, Judas’ first love and the mother to, Mahari along with a Drow Assassin and a colorful wolf, Judas and Delilah’s wedding day is all but ruined. Can judas save his family from all this chaos? OF DROW ORIGIN Get the Module! Back the miniatures Kickstarter! CASTING WHIMSY TEA Buy […]
This episode starts the 6th series where we will be covering Blue Planet, a science fiction RPG by Biohazard Games. We are joined by Rich Howard and Jeff Barber to learn about this system before we start creating characters together. (more…)
Game designer, streamer, RPG theorist and your new favourite podcast host DC joins us to talk about twitter threads and forging in the dark. (more…)
The NeoScum come face-to-face with a hermit of the woods, not too pleased by the chaos they’ve wrought. But the when the cold stranger offers a hand for nothing in return, the battered and bloody crew has to decide whether their trust is worth a good night’s (much needed) rest. NeoScum is Blair Britt, Mike […]
Judas and Delilah Sorn have just been married and are wrapping up the reception thrown by Judas’ borderline abusive and unsupportive father. The night, however, has just begun. Judas and his daughter Mahari are about to discover a piece of their past they thought they had lost. OF DROW ORIGIN Get the Module! Back the […]
On today’s episode, we sit down with author, game designer and creative coach John Adamus to discuss what we can do to make our characters more three dimensional when we bring them to the table. (more…)
Aava and Zero confront Raxus only to discover she has been completely taken by The Fanged God. They must decide a way to defeat her and what they are willing to risk to do it.