This episodes features Colin Kyle a brand new game designer that is just starting his journey into the world tabletop design. During the episode we discuss his career in academia, tackling uncomfortable topics with game design, and his kickstarter for Axon Punk.
Author Archive | Jim McClure
This episode features John Adamus. A long time member of the RPG community and industry, John is preparing to launch his very first kickstarter for his game Noir World. During this interview we talk about life, health, and the reality of making your dreams come true.
This episode of Talking Tabletop features James and Kat, the matriarch and patriarch of One Shot. We discuss what it is like working together in a creative environment, and their unique relationship.
The team was just getting to the bottom of their many mysteries when there was a knocking at the door, or rather an explosion at the elevator. An old friend has come to pay the agents a visit….
This episode features Shane Harsch of Legendsmith. During the interview we discuss how he got inot gaming, what he is doing with Legendsmith, and his projects Narosia and NOVA6.
The team returns to the TPS headquarters with an new prisoner in the mad doctor they nicked from the stronghold. However, the interrogation of the doctor raises more questions than answers.
The team is in the midst of the TSR Stronghold. The only thing they have to help them… is a warehouse worth of machine guns. And mechanics! So many game mechanics!
This episode features Eric Simon the designer of Rockalypse. During the interview we talk about the game, his other project Steamscapes, and what it was like leaving the day job to do RPGs full time.
As the team infiltrates the TSR stronghold new information comes to light about the cooky old doctor and what resides inside Alexander. Also the team gets a potty mouth.
The team is on the outskirts of a TSR stronghold. While loaded down with the most guns they could possible carry, they decide to test the bounds of geographic reality.