Porter and Steve explore what types of meaning we can make in our shared, internal, imaginary worlds through the use of symbolic metaphors and analogies. Join us to find out why gaming can be philosophically true even if it isn’t real.
You can go to the following URLs or research articles to learn about some of the topics discussed in this episode:
Nonexistent Objects & Imaginary Worlds from CrashCourse
Adult Imaginary Play by Jared Keller
Lit review on paracosm:
MacKeith, S. A. (1983). Paracosms and the Development of Fantasy in Childhood. Imagination, Cognition and Personality, 2(3), 261–267. https://doi.org/10.2190/0GA7-WGUH-L7KF-GYYF
Taylor, M. , Mottweiler, C. M., Aguiar, N. R., Naylor, E. R. and Levernier, J. G. (2018), Paracosms: The Imaginary Worlds of Middle Childhood. Child Dev. doi:10.1111/cdev.13162