"Podcasts" Backlog

Picking the Right System

November 11th, 2013

This week, James discusses how one should go about picking a roleplaying system that works best for your story, players, and schedule.


12. Everyone is John Part 2

November 8th, 2013

This week we join John Patrick Coan, Luke Null,and John Gospel as they guide John through a hostage crisis. John reads more from the Necronomicon and summons a new friend, he also has a chat with the Chief of Police and the Dean of Miskatonic. It is a finger-melting good time!


11. Every One Is John Part 1

October 31st, 2013

James and JPC along with newcomers Luke Null and Mike Gospel take on Lovecraft in the indie system which is taking the internet by storm: “Everyone is John.” After reading the Necronomicon can John Tuckerman, an associate professor from Miskatonic University, survive the ravages of madness?


Kickstarting Your Party Dynamic

October 28th, 2013

In this episode James gives us some techniques to build strong party dynamics starting with the first session. He also shows us how to make it easier for players to live out their original character concepts.


10. Scooby Doo: Pooch on the Doorstep

October 24th, 2013

James, John, and Kat sit down with special guests Nick Lang and Scout Bratt to play one of James’ Gen Con favorites: Scooby Doo run Call of Cthulhu! Velma, Deaphne, Fred, Shaggy, and of course Scooby Doo face down the terrible shadow over Innsmouth in this mash up game. Let’s hope the gang can sluthe their way out of this one!


08. Death Race 1990

October 23rd, 2013

After defeating the Ninja invasion of Ancient Chinese Pizza, Inspector Jackie, Tommy, and Angela (a.k.a. Action Angel La La) must flee the wrath of the deadly Snake Skin Triad. Expect piston pulsing action as our heroes lead a high speed chase through the streets of New York. Can they evade ninjas on motorcycles and helicopters? Who is leading the Snake Skin Triad’s army of ninja? Can Chris Sims roll anything but critical failures? Find out on ONE SHOT!


Putting Together Your First Game Part 2

October 21st, 2013

James continues his walk-through for making your first game. In this episode you’ll learn about accounting for player strengths, using differences in scale and differences in kind, and the ever important maintaining flexibility while knowing what is going to happen in the story.


Putting Together Your First Game Part 1

October 14th, 2013

This is a big one folks. This is the first installment of a series where James walks you through the steps to setting up your very first game. In this part he breaks down a game into three essential components and he lays out the first two steps of session design.


09. The Serpent’s Den

October 10th, 2013

Our heroes have battled their way through triads, ninja, and helicopters but not they find themselves face-to-beryllium steel face with Destro! Where Destro goes the legions of the dreaded Cobra Commander are sure to follow. Can our heroes overcome the most feared terrorist organization on earth!? Find out in the thrilling conclusion to this month’s ONE SHOT!


Rules Lawyers and How to Deal With Them

September 30th, 2013

This week James tackles the subject of rules lawyers and how to talk them out of slowing down your game. Players can be difficult but sometimes all you need to do is choose your words carefully to make everyone at the table happy. If you have a question for James please send it to Jamesdamatoismagic@gmail.com