One Shot

One Shot is a weekly actual play podcast that explores different role playing systems with self contained One Shot stories. A rotating cast of improvisers, game designers, and other notable nerds show off the variety and diversity in RPGs bring you a new game every month!

James D’Amato is a comedian, author, and game designer living in Chicago. You might recognize him from ABC’s The Toy Box, or his book The Ultimate RPG Character Backstory Guide, or from an angry political tweet he made that blew up.

James trained in improv for years at The Second City Conservatory and iO Theater before using those lessons to share his love of gaming with the world. In the years since he worked to build the One Shot Network around the idea of making RPGs more accessible and the tabletop community more inclusive.

384. Hammer of the Earth Part 5

The outriders make their way through the switching station to the final resting place of their prize: The Mountain. They discover that the fuel there is strange and the creeping ruin surrounding it is extremely hostile. They will have to act quickly and make some extremely difficult decisions to rescue what they can and keep...

Full Show Notes

383. Hammer of the Earth Part 4

The outriders have to navigate under a spire spouting potentially lethal spores to reach an old switching station that will guide them to their fuel source. I’m sure nothing bad will happen to them at all at the switching station and everything will be fine. THE ULTIMATE MICRO RPG BOOK Pre-Order Now! MacGUFFIN & CO...

Full Show Notes

382. Hammer of the Earth Part 3

It’s time for the Outriders to actually venture into the territory of the creeping ruin. They are relatively safe near the tracks and the vibrations of the Hammer which repel its influence. However, they will have to travel quite far to find the source of their fuel. THE ULTIMATE MICRO RPG BOOK Pre-Order Now! MacGUFFIN...

Full Show Notes

381. Hammer of the Earth Part 2

The outriders have their mission: venture into the creeping ruin and find fuel to keep The Hammer moving. As long as the Hammer moves the rails rattle and humanity survives. This is their last chance, as it always is. THE ULTIMATE MICRO RPG BOOK Pre-Order Now! MacGUFFIN & CO Site Twitter THE RUSTY QUILL Site...

Full Show Notes

380. Hammer of the Earth Part 1

James sits down with Johnathan Sims, Sasha Sienna, Ben Meradith, and Anil Godigamuwe to design a train carrying the last hopes of humanity and civilization. Predictably, that train in a world of trouble and fraught with political in-fighting. THE ULTIMATE MICRO RPG BOOK Pre-Order Now! MacGUFFIN & CO Site Twitter THE RUSTY QUILL Site Stellar...

Full Show Notes

379. InSp3tres Part 3

The Snatchers face down the ghostly projections of former business competitors as they try to understand how there could be any hauntings left in the industrialized phantasm poaching world. If they don’t discover the answer soon they might need snatching themselves! … because they will be dead and ghosts. does that make sense? THE ULTIMATE...

Full Show Notes

378. InSp3tres Part 2

The Spirit snatchers make their way from Venezuela to Florida and contemplate what could possibly evade their top ten radio hit-based ghost deterrents and evade other hunting organizations. Well, no. Some groups might do that. The Spirit Snatchers carefully gave this absolutely no thought whatsoever. THE ULTIMATE MICRO RPG BOOK Pre-Order The Ultimate Micro-RPG Book!...

Full Show Notes

377. InSp3tres Part 1

Felix “Flex” Cockhammer, Dylan Crackbacker, and Mark “The Summer Soldier” Summers return with their new friend Spaceman Hotep IV to face the first house call that they’ve had in a very long time. THE ULTIMATE MICRO RPG BOOK Pre-Order The Ultimate Micro-RPG Book! BUY OSN BOOKS The Ultimate RPG Gameplay Guide The Ultimate RPG Character...

Full Show Notes

376. Breakroom

The employees of have an opportunity to go home early, but only one of them cand do it and their manager isn’t going to make the decision for them. It’s been a long day and everyone has their reason. They need to rant, gush, dish, and throw down to make their case to get...

Full Show Notes

375. Elfinfolk Part 3

The elfinfolk battle desperately against the nocturnal terror which for years stalked their community and finally unleashed it’s hellish fury once the Cooper-Millers were no longer allowed to protect them: Mapache. Will they be able to escape and build a new life in Florida? IGDN 2020 SCHOLARSHIP Support here! SKYJACKS SOUNDTRACK KICKSTARTER Back the Skyjacks...

Full Show Notes

James D'Amato

Follow me on Twitter