Porter and Steve explore what types of meaning we can make in our shared, internal, imaginary worlds through the use of symbolic metaphors and analogies. Join us to find out  why gaming can be philosophically true even if it isn’t real.

Steve Discont can found on twitter at @bearlynormal, and Porter Green at @DagmarRugosa.

You can go to the following URLs or research articles to learn about some of the topics discussed in this episode:

Robert Bohl’s Misspent Youth

The Spark Roleplaying Game

Fate Core

Nonexistent Objects & Imaginary Worlds from CrashCourse

Adult Imaginary Play by Jared Keller

Links between Paracosms and adult creativity

Lit review on  paracosm:

MacKeith, S. A. (1983). Paracosms and the Development of Fantasy in Childhood. Imagination, Cognition and Personality, 2(3), 261–267. https://doi.org/10.2190/0GA7-WGUH-L7KF-GYYF

Taylor, M. , Mottweiler, C. M., Aguiar, N. R., Naylor, E. R. and Levernier, J. G. (2018), Paracosms: The Imaginary Worlds of Middle Childhood. Child Dev. doi:10.1111/cdev.13162

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