Character Creation Cast

Each month, Character Creation Cast creates characters for a different game with guests from the RPG world, then examines the process, in depth. They always take the time to reflect on the game, its design, and what guests have to say about it. Each series is followed by Character Evolution Cast, where Amelia and Ryan explore ideas and techniques to help players get the most out of the characters they’ve made.  

Amelia Antrim
After stepping away from gaming during college, Amelia picked it up the hobby again after listening to a few actual play podcasts. Since then, she has made it her mission to try out a variety of systems and play styles, and to explore the interactions between mechanics, setting, characters, and narrative. She is passionate about creating memorable characters and using RPGs to tell great stories. When she isn’t playing or talking about RPGs, Amelia is probably busy being a nerd about something else, like political science or Star Wars.

Ryan Boelter started playing RPGs in middle school, way back in 1993. He quickly found that it lit his imagination on fire and he was hooked. He took a break after college when friends moved away, but after discovering the joy of one shots, podcasts, and online play, he has jumped in with both feet.

Character Creation Spotlight – Fiasco with Jason Morningstar

On this special bonus episode, Amelia sits down with game designer Jason Morningstar of Bully Pulpit Games to talk about the new edition of Fiasco, a game about criminal plans gone terribly wrong. Leave us reviews in any, or all, of these places: Character Creation Cast on Apple Podcasts (The best place to leave reviews...

Full Show Notes

Series 19.1 – Love and Justice with Chris Foster [Play/Test]

On today’s episode, series 19 begins with our first small game, Love and Justice by Senda Linaugh, gets a full series crammed into one episode with guest Chris Foster from the Play/Test podcast! Welcome to the first of three small games we’ll be covering this series!

Full Show Notes

Series 18.3 – Descent into Midnight with designers Richard and Taylor (Discussion)

On today’s episode, Series 18 wraps up with Descent into Midnight, a Powered by the Apocalypse game designed by Richard Kreutz-Landry, Taylor LaBresh and Rich Howard. We welcome back Richard and Taylor this episode and plunge into the deep end to discuss the character creation process and even delve into some fanfic with our own...

Full Show Notes

Series 18.2 – Descent into Midnight with designers Richard and Taylor (Creation Continued)

On today’s episode, Series 18 continues with the final portion of our character creation for Descent into Midnight, a Powered by the Apocalypse game designed by Richard Kreutz-Landry, Taylor LaBresh and Rich Howard. We welcome back Richard and Taylor this episode and really dive into the abstract with our characters.

Full Show Notes

Series 18.1 – Descent into Midnight with Richard and Taylor [Designers] (Creation)

On today’s episode, we start to tackle character creation for a game that has been on our list from the beginning of this podcast: Descent into Midnight! Series 18 begins here with Richard Kreutz-Landry and Taylor LaBresh, co-designers for this very game!

Full Show Notes

Character Evolution Cast E13 – Inspiration

In today’s Character Evolution Cast episode, we chat about places to find inspiration for your game. While there are endless sources of ideas, we sit down together to talk about a few of our favorites.

Full Show Notes

Series 17.3 – Mouse Guard 2E with Charlotte and Megan [Tabletop Potluck] (Discussion)

On the last episode of the 17th series, Megan Scharlau and Charlotte Elena from Tabletop Potluck join us to discuss the character creation process for Mouse Guard, a cute as heck RPG from The Burning Wheel, where you play as super adorable mice people in a medieval, semi-fantasy setting.

Full Show Notes

Amelia & Ryan