What’s the difference between a Laser Kitten and a Glitter Cat? Where does a kitten learn to cat? Why do their eyes glow, and what sorts of laser powers do cats even have? Cheyenne Wall-Grimes helps solve those mysteries and more through her new RPG in this purr-fect episode of Meowdifier! Er, Modifier.
On today’s show is Rob Justice and Mike Curry, or as you may know them, the design team for 7th Sea. At the time of this episode the 7th Kickstarter has raised $667,000 and is only $15,000 away from being the biggest tabletop RPG kickstarter of all time and it still has 20 days to go. Rob and Mike are passionate game designers that took time out of their crazy schedules to discuss the record breaking kickstarter and all of the excitement that is 7th Sea 2nd Edition.
Designer and artist Laura Simpson chats with Alex about too many things to list! Highlights include her upcoming game Companion’s Tale, designing in community, and pretending to be a vampire on the internet. If you remember what a MUSH is, you’re in luck.
On this episode of Talking TableTop is a very special guest, the one and only Ken Hite. Ken is a professional game designer that has worked on GURPS, the Star Treck RPGs, Trail of Cthulhu, and Night’s Black Agents as well as several dozen other projects. During this interview we discuss how Ken got into developing games, what the changing landscape has looked like for RPG designers over the last 30 year, and how me got into podcasting with his good friend Robin Laws.
(genuine enthusiasm) Homebrewer Richard shares his journey in creating and playtesting an Edge of the Empire conversion to the Mass Effect universe. (further informational statement) Along with Cat, his wife and a member of the guinea pig game group, Richard shares what worked, what didn’t, and how the adventure is going.
On this episode of Talking TableTop is Nathan Paoletta. Nathan is a profession game designer that has published such games as Carry, Masks of the Mummy king, and Jim’s personal favorite, World Wide Wrestling. In this interview they discuss how Nathan got into designing RPGs, what it is like balancing a full schedule of freelance work and personal projects, and their favorite past time, professional wrestling.