On this episode Is John Goodenough, A game developer for AEG. During this interview we talk about the sate of the publishing industry, what it is like being a full time game designer, and an interesting phenomenon called publisher speed dating.
Game designer and computational linguist Kathryn Hymes shares her love of locksmithing, larpspotting, and the incredible power of play. Is this the golden age of gaming? We certainly think so.
This show features Neal Powell. Neal has been an active member of the tabletop community for many years and is a member of the DM’s Block podcast. During this interview we talk about Neal’s involvement in the community, how he got into podcasting, some tough times in his life, and what tabletop has meant to him.
Mods! Magical girls! Misandry! This episode has it all. Anna Kreider shares her experiences pitching very different games about women to con-goers and what she’s learned in the process. We discuss her games The Starlit Kingdom, Autonomy, and The Watch.
This episode features the king of kickstarter, Monte Cook. Monte Has been in the RPG industry designing games for 28 years. He is one of the people responsible for the RPG rebirth in the 2000’s as Senior Designer of Dungeons and Dragons 3rd Edition. And in the present he co-owns Monte Cook games, the company that has brought you amazing games like Numenera, The Strange, and No Thank You Evil.
Game designer Glenn Given joins Alex to talk about the theater, philosophy, taxonomy, loving analog games in a digital world, and the curious gratification found in following the rules. Want to hear Alex call Wittgenstein a dirty word? You should hear what she says about Hegel. This episode comes with a content warning for brief discussion of self-harm. Take care, heroes.
On this episode is Rob Schwalb. Rob is the creator of Shadow of the Demon Lord and was instrumental in developing many other tabletop games like D&D 4th edition, D&D 5th edition and Song of Fire and Ice just to name a few.