This episode features Keith Baker the original writer of the Eberron setting for Dungeons and Dragons. During this interview we talk about his time as an MMO game designer, the design philosophies behind Phoenix Dawn Command, and his general love of tabletop RPGs.
Technically you don’t HAVE to go home. In fact, stay here for a little while! Jeff Stormer from Party of One, the podcast all about two-player RPGs, is here to talk about playing SMALL games. How do you play or modify games for just two people? Or even ONE person? There’s a lot more out there for the small table, and we talk about it.
As rain pours on their vacation, Binbon and Jubna explore the wonders of the Surrex hotel and find a whole lot more than they bargained for.
One Shot On Twitch
Dungeon Rats Monday 8:15 PM CST
Ghost Court 10/20 8:00 PM CST
ONE SHOT Cage Match: Pandemic Reign of Cthulhu 10/23 8:00 PM CST
Ghost Trakkers Summon the Devil (probably) 10/30 8:00 PM CST
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Listen up, cyberpunks and Techno-wizards! This week, Aaron and Jeff take a look into the DARK NEAR FUTURE OF CYBERPUNK 2020 (as suggested to us by twitter user @robotclaw) to explore a prompt brought to us by Twitter user @tuilelaith\_: “A mechanical person whose dreams are virtual spaces, connected to networks in strange and unpredictable ways.” What does the future of A.I. look like? Is it a cold-hearted killer? An alien intellect? Or is it a Philly barista with the Internet uploaded in her brain?
What happens when you publish your own game from scratch? How do we welcome new players to the table? Game designer Hakan Seyalioglu on game publishing, community building, and the beautiful collision of the obvious and the unexpected.
Though Binbon and Jubna have lead prosperous lives by Tatooine standards, they find themselves feeling as though they are missing something. To clear their heads and lift their spirits Jubna has brought Binbon on a work Vacation to B.H.I.K.K.E. Work Week: Phnidar.
This episode features Jeff Barber of Biohazard Publishing. Jeff is a game designer that made the Origins Award nominated game, Blue Planet. Now after many years away Jeff has come back to game design with his new game Upwind. During this interview we talk about Blue Planet, Jeff’s long hiatus from game design, and the differences between publishing today and publishing in the 90’s.
Multi-DM games. Multi-table games. The Specials. There are many names for these massive convention games, but luckily for us we’ve got several guests here to help break them down. Geoffrey Peart, Troy Pichelman, and Darcy Ross are all experienced in ways to make your game bigger, whatever the system.
Episode art by Dave Lapru @plantbird Ahoy there, lovers of dark magick AND pirates! In this episode of All My Fantasy Children, Aaron and Jeff take twitter user @Plantbird’s prompt, “A pirate captain with a strict no killing policy” and create Captain Goldbeard. Set sail with the world’s most popular pirate and discover the true dream of all those who seek a life on the seven seas.