Modifier

Modifier sits down with designers of all stripes and looks at what it takes to make a great game! With a focus on homebrewing and otherwise modifying existing games to meet your storytelling needs, these interviews dig deep into how changing the rules enables better storytelling. Hosted by Meghan Dornbrock.

72. Going on a Zine Quest with Aaron King

Aaron King chats about what a zine is and what RPG zines offer to the gamespace. We talk about format, function, and selling out with Kickstarter’s Zine Quest.

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71. Doug Geisler Will Help You Beat the Boss

Long-time union organizer Doug Geisler was trained to help people using role-playing, and now his new role-playing game will train you to organize a labor union so you can Beat the Boss! We talk about learning through narrative and failure.

GET ORGANIZED

Beat the Boss on Kickstarter

Practical Fox

Doug on twitter

70. More Kittens with Cheyenne and Stentor

The Glittercats are BACK with More Kittens! Cheyenne and Stentor take us through all the new new new to be found in this supplement to Laser Kittens – new cards, new playsets, and new kitten games! So much modifying, where do we start?

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Worldbuilding Through Character Creation with Aaron and Jeff

Hosts Aaron Catano-Saez and Jeff Stormer of All My Fantasy Children are here to celebrate their addition to the network and to have a real NICE chat about how they build the world of Fantasy one character at a time.

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68. Design and Redesign with Jason Morningstar

Jason Morningstar is here to talk about Fiasco In A Box, among many many other things. We chat about redesigning your own work versus redesigning that of someone else, as well as how to know when it might be time to pass the reigns. We talk about game formats, zero-prep RPGs, and social responsibility in game design.

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67. Aviv & Eran’s Crystal Heart (A Savage Worlds Setting)

Aviv & Eran, the team behind webcomic Up to Four Players, are here to talk about their original Savage Worlds setting: Crystal Heart. We talk about their creative process, with game writing and comic drawing acting as supports and influences for the other, and about the emotional range of stories that Crystal Heart with Savage Worlds allows players to tell.

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66. The Games Collection at SVA Library West

This week we’re on location at SVA’S Library West where Instruction & Periodicals Librarian David Pemberton and Circulation Manager Christopher Bussmann share with us what goes into building and maintaining a library’s game collection and how games librarianship affects the games and the players.

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65. Turn with Brie Sheldon

Brie Sheldon returns to talk about Turn, their game about shapeshifters in a small town. We look at destructive & deconstructive approaches to PbtA, as well as why the small-town setting is so integral to the play experience.

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64. Dana & Hamish Cameron are Dinosaur Princesses

Dana & Hamish are here to discuss making Dinosaur Princesses an approachable and fun game for players and GMs of all ages and skill levels. From its core of cooperative play to fun coloring-book elements, Dinosaur Princesses is about all kinds of friends supporting each other’s creativity.

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63. Mission: Accomplished! with Jeff Stormer

Jeff is back to talk about his own game this time, Mission: Accomplished! It’s about super spies, office meetings, and really coming face to face with the arcane horror that is your day job. We talk about comedy in games, designing around secret information, and the impact of having winners and losers in an RPG.

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