Roll for initiative! With the hull of the Bargain Hunter busted open and the vacuum of space exposed, the Mynock crew’s going to have to cling tight as they try to escape the dread smuggle Jorj Car’das.
The CAMPAIGN podcast is an actual play podcast where a small, consistent group of Chicago nerds get together to record role-playing games.It is hosted by Kat Kuhl.
CAMPAIGN focuses on long-form or “campaign” gaming.
By this, we mean that each week, Kat leads a team of improvisers (James D’Amato, John Patrick Coan, and Johnny O’Mara) through a continuous story that could take months or even years to complete. CAMPAIGN is currently set in the Star Wars universe, and uses the Edge of the Empire gaming system.
If CAMPAIGN has a goal, it’s to show how character-driven storytelling can positively impact all classic elements of long-form analogue gaming, and turn out a compelling and entertaining narrative.
It’s time for Tryst to finally test his hand at piloting. I’m sure nothing unexpected will crop up on that front. Meanwhile, Bacta attempts to put the jump on Jorj Car’das while Leenik helps himself to a second serving of meatloaf.
The Crew gets up to some some capital N Nonsense in this year’s Life Day Holiday Special.
Tryst and Lyn get to the heart of the story arc while Leenik and Bacta come face to face with Jorj Car’das!
Enter Lyntel! As Tryst gets familiar with the Explore Corps newcomer, Bacta and Leenik get themselves Leeniked even further. Hopefully they thought this one through.
A new challenger approaches! Or, more accurately, each leg of the split part approaches as yet unseen challengers. As Bacta and Leenik bond with a kindred spirit, the unlikely trio of Tryst, Tamlin, and Tony skulk through Myrkr’s dense forests in search of an elusive Exploration Corps thief.
With the party split, the ship missing, and Jorj Car’das hot on thair tails the crew of the Mynok mus get captured twice as hard if they want to survive this episode!
With little Tamlin watching nervously from the dense underbrush of Myrkyr’s Great Forest, the crew of the Mynock springs into battle against an unseen and deadly foe. Will the boys hold Cardas’ crew at bay, or will the unseen assailant send off a message to her employer, alerting him to they boy’s position?
The crew of the Mynok flees the scene of Cardas’ forest research camp just as the notorious smuggler’s men kill the Imperial research tame the were supposedly protecting. Left with nothing but questions they return to the Mynok to discover a chilling surprise…
A poorly conceived plan becomes a poorly implemented plan as the boys investigate an Imperial research camp on Myrkr.