Mods! Magical girls! Misandry! This episode has it all. Anna Kreider shares her experiences pitching very different games about women to con-goers and what she’s learned in the process. We discuss her games The Starlit Kingdom, Autonomy, and The Watch.
Modifier sits down with designers of all stripes and looks at what it takes to make a great game! With a focus on homebrewing and otherwise modifying existing games to meet your storytelling needs, these interviews dig deep into how changing the rules enables better storytelling. Hosted by Meghan Dornbrock.
We’ve been threatening it for weeks, but we finally did it. Friend of the network and actual lawyer Priyanko “Pranks” Paul breaks down WotC’s OGL and answers your legal questions about using the license. Turns out, it’s way less scary than it looks!
Monte Cook Games, fine purveyors of Numenera and The Strange, is in the middle of a Kickstarter to launch three new settings for their Cypher System. Senior designer and veteran game writer Bruce Cordell breaks down both the system and the Kickstarter, flawlessly alleviating Meghan’s page-count induced panic attack and completing her conversion to Cypher fangirl. Join us, won’t you?
What’s the plural of “apocalypse”? Well, we didn’t figure that out. Sorry. Instead, PK tells us all about the game he’s crafting and the process so far as he aims to break our hearts with a pre-apocalyptic saga from which almost nothing can survive. Also, Star Wars!
What’s the difference between a Laser Kitten and a Glitter Cat? Where does a kitten learn to cat? Why do their eyes glow, and what sorts of laser powers do cats even have? Cheyenne Wall-Grimes helps solve those mysteries and more through her new RPG in this purr-fect episode of Meowdifier! Er, Modifier.
(genuine enthusiasm) Homebrewer Richard shares his journey in creating and playtesting an Edge of the Empire conversion to the Mass Effect universe. (further informational statement) Along with Cat, his wife and a member of the guinea pig game group, Richard shares what worked, what didn’t, and how the adventure is going.
Nolan T. Jones and Suzanne Wallace from Roll20 help Meghan parse out the latest news from Wizards of the Coast, and what it means for homebrewing heroes everywhere. We discuss what’s new for Roll20, the differences between your new marketplace options, and muse about what we might see next.
Meghan and Elsa chat about gaming with a disability, and the many ways games can be made more accessible and inclusive for all players. We also discuss Elsa’s forthcoming RPG Dead Scare, our mutual love for Hamilton, and a totally unbiased analysis of Netflix’s Daredevil.