Modifier

Modifier sits down with designers of all stripes and looks at what it takes to make a great game! With a focus on homebrewing and otherwise modifying existing games to meet your storytelling needs, these interviews dig deep into how changing the rules enables better storytelling. Hosted by Meghan Dornbrock.

30. Companion’s Tale with Laura Simpson

Or, The One Where We Go Full Dragon Age Fancast. Listen, it’s a transformation that’s been happening slowly for a while now, I feel like. Maybe it’s a new segment? Anyway, COMPANION’S TALE IS KICKSTARTING! Laura and I chat about her excellent new storytelling game at Dreamation 2017, among other tangents (about companions) (that you can kiss).

29. RPGs & Kids with the Walls Family

Carrie and Evie Walls are here to talk shop about running and playing all sorts of RPGs as (and for) younger players. We get into how to choose games, deal with problem players, and tell an engaging story. Also, their dad James is here.

28. Myth, Mystery & Crime in Alas for the Awful Sea

Storybrewers Hayley and Veronica are here to tell us all about their new game Alas for the Awful Sea and what drives them to tell grey stories about desperation, hate, fear and folklore in the 19th century UK sailing villages. (Okay I know how that sounded but this episode is real cute you guys.)

27. RPGs for Kids with John Harness

John Harness, veteran middle-grade game-runner and force behind the Facebook page “RPGs for Kids” joins us to talk about…running games for kids! We talk about games as education as well as fun, and how to approach running for the younger players in your life.

26. Modding 13th Age with J Michael Bestul

Heroes, it has been a HECK of a year, and we’re going out with a bang. J Michael Bestul gives us some hot tips on how to get the most out of modding 13th Age, which is a pretty rad system to begin with. Plus, a little waxing nostalgic in the intro and not one but TWO hidden kitties! Don’t ever say we never gave you nothing.

25. Building A Better Deck-builder With Dan Enders

We’re taking a look at hacking deck-builder card games this week, specifically Crptozoic’s Cerberus Engine system, with card-game aficionado / hostage Dan Enders. Dan also wrote micro RPG card game The Bite, so this one is just ALL about cards and feeling bad.

24. Supporting Setting with Mechanics in Jason Pitre’s Sig

Sig is a multiplanar fantasy setting for Jason Pitre’s game Spark, and is a fantastic example of mechanics supporting and reinforcing setting. But, how do you do that thing? Luckily Jason has some experience crafting mechanics that evoke experience and promote setting, so we talk all about it, and his upcoming Sig kickstarter too!

23. Join the Secret Society with Keith Baker’s Illimat

Am I allowed to just issue an open invitation like that? Am I going to get kicked out now? Shoot. Don’t tell anyone I told you, okay? Oh good. Since we’re cool now, Keith Baker is here to tell us all about Illimat, and what it was like to create a game from a bunch of components that had already been carefully designed.

22. Culture Modding with Quinn Wilson

This week we get deep, discussing the role of culture in games and how to approach modifying that part of the fiction. Quinn Wilson, GM of Swallows of the South and noted Guy Fieri enthusiast, leads the way.

21. Scaling Games Part 2: GO …HOME?

Technically you don’t HAVE to go home. In fact, stay here for a little while! Jeff Stormer from Party of One, the podcast all about two-player RPGs, is here to talk about playing SMALL games. How do you play or modify games for just two people? Or even ONE person? There’s a lot more out there for the small table, and we talk about it.