We talk about Grant & Chris’ upcoming game The Spire, which is definitely about a Drow resistance but is also about a bunch of other cool, weird, complex things that I won’t even be able to do justice here. It’s a really fun chat and also: blood witches.
Modifier sits down with designers of all stripes and looks at what it takes to make a great game! With a focus on homebrewing and otherwise modifying existing games to meet your storytelling needs, these interviews dig deep into how changing the rules enables better storytelling. Hosted by Meghan Dornbrock.
Break out your baggiest jeans and your tiniest backpack as Hannah Shaffer takes us back to the 90s with her heartwarming one-shot storytelling game about a music store on the brink of disaster – Damn the Man, Save the Music! We talk about the continuing evolution of Questlandia and building a game that’s friendly to new players while maintaining a replayable charm.
Misspent Youth, an RPG about punks and friendship, is getting a reprint as well as several new settings and hacks! Author Robert Bohl and hacker Kimberly Lam are here together to talk about what it’s like to tackle a game from both of those angles. Bonus topic: how weird is it to have Wil Wheaton play your game on internet TV?!
Senda Linaugh & Phil Vecchione, the eponymous Pandas, are here to chat about hacking the 1-page RPG Lasers & Feelings. We talk about the challenges and opportunities that come with hacking such a small ruleset, as Senda and Phil turn this sci-fi story game to cyberpunk and magical girls!
Fraser Simons is here to break down cyberpunk, roleplay with feeling, and tell us all about his upcoming supplement to The Veil, The Cascade. Get a pen ready, you’re going to want to read everything on his list.
Jeremy Holcomb and Jeff Tidball are all about helping you make great games, and now they’re developing a kit to help you do it! We talk about what The White Box has in it, what you can do with it, and what’s in store for the future.
I’ve crammed three people into the show this week because it’s harder for Them to get you when you’re in a group, right? Right. Josh T Jordan, Banana Chan and Todd Crapper are all here to talk about The Imposters, an anthology of games about conspiracies, werewolves, psychogeography, intelligence agencies, and aliens on YouTube. I’m…I’m really not sure what else you could want at this point.
Real-life punks (no, that’s a lie, they’re actually very polite boys) Colin and Cameron Kyle are here to discuss their cyberpunk hip-hop game Axon Punk! We talk about things like when do you know it’s time to stop hacking and start building, how to reach out for help with diversity, and how many cons in a row is too many cons in a row.
It finally happened! Erika and I finally got to talk magical girls and record it as an episode!! Her game Five Across the Heart is both a rad game about punk mahous and an excellent study of the evolution of an RPG. Come hang out with us in this episode that is definitely not a ploy by the Negaverse to siphon all your mahou shoujo excitement. WINK.
This is one of those episodes where we talk about a game and a Kickstarter, yes, but more than that we talk about the process of creation itself. John Adamus, known in part for his tweetstorms of encouragement to creators, gets really deep with how Noir World came to be and how it changed over its 70+ iterations.