69. Jeff Stormer
Podcaster and Unofficial Larpwright of the Olive Garden chain of restaurants Jeff Stormer joins us for a nice chat about professional wrestling, karaoke, and other roleplaying games.
BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride.
Podcaster and Unofficial Larpwright of the Olive Garden chain of restaurants Jeff Stormer joins us for a nice chat about professional wrestling, karaoke, and other roleplaying games.
Gamer, editor, and improv performer Karen Twelves joins us for a talk about performance, play, and the importance of trust.
Games scholar Jose Zagal starts a new semester of Backstory, with discussions of Role-Playing Games Studies, the intricate web of influence among different game media, and identifying the ethical frameworks in Animal Crossing. If Emmanuel Kant made a videogame, what would it be like?
Co-organizer of the long-running campaign Shadowmoor, Casey Hardy tells us about sustainability, growth, and change in a larp community.
Magdalene Loh is making live-action career design games in Singapore! And stay tuned for some special announcements.
Larpwright and organizer Betty Bong on translating play across cultures.
Game designer, crafter, and scrum master Stephanie Bryant brings us a kinder, gentler post-apocalypse.
Children’s author and game designer Terri Cohlene shares her insight on designing for kids, introducing roleplaying, and working in co-creation.
Dungeon World co-designer and game streamer Adam Koebel shares insight on the relationship between design and play, and the future of streaming and game publishing.