Backstory

BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride.

85. Sangjun Park

Game designer and translator Sangjun Park talks about Moonflower, game translation, and his hopes for the future of the Korean TTRPG scene.

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84. Jon Cole

Larpwright and sex educator Jon Cole on teaching with larp, designing in collaboration, and creating space for Real Talk.

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83. Catherine Ramen

Historical game developer Catherine Ramen talks the New York crossdressing scene in the ’90s, a nineteenth century Socialist commune in Paris, and more – as if we needed more when those first two things are so very very good???

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82. Jenn Sandercock

Game developer Jenn Sandercock talks experimentation, balance, collaboration, and edible games.

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81. James D’Amato

A very enthusiastic chat with ONE SHOT Network co-founder, podcaster, improviser, game designer, and professional goof boy James D’Amato. Plus a special announcement: our host is now on Patreon!

The Ultimate RPG Character Backstory Guide
James on Twitter
ONE SHOT
CAMPAIGN
Alex on Patreon!!!!!!!!!!!!

80. Camdon Wright

Game designer Camdon Wright joins us for a chat about designing for emotion, GMing outside your comfort zone, and being a fan of stuff, not people.

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79. Whitney Delaglio

Game designer and illustrator Whitney Delaglio on intimacy and problem-solving in games. Also: consensual storytelling is a sandwich; pass it on.

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78. Lauren McManamon

Game designer and wandering Kiwi Lauren McManamon talks about applying discursive analysis to the gaming table, roleplaying desire, and the strange birds that help us get through it all. We also discuss Lauren’s academic work on the treatment of sexual assault complainants in the legal system, so please take care if and when you decide to listen.

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77. Becky Annison

Writer and designer Becky Annison joins us to talk gaming in the UK, werewolf romance, and an essential source of game design inspiration: reality television.

Bite Me! on Kickstarter
Becky Annison on Twitter
Black Armada (Becky’s publishing company, with Josh Fox)
Black Armada on Twitter
Seven Wonders: a Story Games Anthology

76. Kai Poh

Kai Poh, games journalist and co-runner (with his partner Elisha) of the Role Over Play Dead blog, chats with Alex about tabletop and live-action gaming in Malaysia.

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