Shane

Co-op Mood 6: Myers–Briggs, But Video Games

Sally and Shane talk about Quantic Foundry’s gamer motivation profile survey and how it attempts to distill gamers’ personalities and playstyles and recommend games. They talk about the benefits and the limits of the survey model and then discuss their own results. They also discuss Amazon’s new recent released (and more recently un-released) game Crucible, as well as the grand strategy game Stellaris and the short indie game A Short Hike.

Links from this episode:

-Quantic Foundry’s Gamer Motivation Profile survey

-Sally’s gamer motivation profile

-Shane’s gamer motivation profile

-Steve Saylor’s reaction video to the accessibility menus in The Last of Us Part 2

-What Shane’s excited about: the PS5

-What Sally’s excited about: the podcast Alba Salix, Royal Physician

Co-op Mood 5: The Best of Us

Sally and Shane talk mostly about Naughty Dog’s The Last of Us Part 2. Although they skipped big story spoilers, there is plenty of discussion of how the game feels to play, the richness of the environments, and the exquisite storytelling. They also discuss whether video games have any place in high school curricula, the simple but deep joys of Minecraft Dungeons, and kicking a villager off your Animal Crossing: New Horizons island.

Here are links to some of things we discussed this episode:

This War Of Mine Added To Poland’s High School Reading List

Everybody’s Gone to the Rapture

Spec Ops: The Line

Co-op Mood 4: Jones in the Fast Lane

Shane and Sally open by talking about the Madden player who won the Madden bowl without having a QB or even throwing a single pass. Then they dive into the genre of games that includes Stardew Valley and Animal Crossing—known as “tend and befriend”—that are all about doing a job once your IRL workday is over.

Read More:
On anti-blackness and police violence:

On silly video game stuff:

Co-op Mood 3: Enter the Dungeon(s and Dragons)

Shane and Sally open the episode by talking about the billion dollar (billion! Dollar!) video game coaching industry. Then they talk about the video games that provide a damn good simulacrum of sitting around a table playing D&D with buddies.

Read More:

Bloomberg: Billion Video-Game Coaching Business Ramps Up During Lockdown

Contact Us:

Sally on Twitter: @sallyt

Shane on Twitter: @mundangerous

Co-op Mood on Twitter: @coopmoodpod

Co-op Mood Email: coopmoodpod[at]gmail.com

Co-op Mood 2: War is Hell (of a Good Time)

After discussing the Nintendo PlayStation and how weird and (apparently) valuable it is, Shane and Sally talk about how video games explore and portray war, from the jingoistic gun porn options to the games that are grounded in the brutal reality of combat trauma.

Read More:

Engadget: Bidding for the ‘Nintendo PlayStation’ prototype is already over $200k

Contact Us:

Sally on Twitter: @sallyt

Shane on Twitter: @mundangerous

Co-op Mood on Twitter: @coopmoodpod

Co-op Mood Email: coopmoodpod[at]gmail.com

Co-op Mood 1: Social Distancing Together

In the premiere episode of Co-op Mood, Shane and Sally talk about gaming in the time of the COVID-19 pandemic. From game delays and Switch scarcity to the games that are bringing us comfort, joy, and immersion and all the co-oping we’re doing while sheltering in place.

Contact Us:

Sally on Twitter: @sallyt

Shane on Twitter: @mundangerous

Co-op Mood on Twitter: @coopmoodpod

Co-op Mood Email: coopmoodpod[at]gmail.com

347. Isolated Part 2

In the aftermath of a landslide, under imminent threat from the Chicago Bears’ offensive line, loyalty between close friends, fathers and sons, and magician and  stage secrets are tested. Will they manage to find common ground in time to protect themselves, or will a murderous sports team have their revenge?

ISOLATED
Check it out on itch.io!

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The Ultimate RPG Gameplay Guide
The Ultimate RPG Character Backstory Guide
A Dragon Walks Into A Bar

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346. Isolated Part 1

An outdoorsman father, his philosopher son, a friend with a criminal present, and a stage magician (all sports guys, by the way) enjoy a weekend retreat to an isolated cabin in the Rocky Mountains. Does this sound like the set up to a horror RPG? Because it’s definitely the set up for a horror RPG.

ISOLATED
Check it out on itch.io!

BUY OSN BOOKS
The Ultimate RPG Gameplay Guide
The Ultimate RPG Character Backstory Guide
A Dragon Walks Into A Bar

HELP OUR PEOPLE
Donate to Casey
Donate to Drew
Donate to Jef

TAKE ACTION
Register to Vote
Find your Senators
Find your Congressmen
Make 5 Calls
Trans Lifeline
Trevor Project