Author

About the Author
James D’Amato, the world’s foremost Kobold advocate, moved to Chicago in 2010 to train at Second City and iO in the art of improvisational comedy. He now uses that education to introduce new people to role-playing, and teach die-hard Grognards new tricks.

119. Rogue Trader Part 3

 

The officers of The Golden Corral are locked in a desperate battle for their lives and cool guns, with an enemy they cannot see: the Eldar Warp Spiders. Also a sense of dread begins to settle in. Though the Eldar are formidable opponents, it is clear they are not responsible for all the damage to this colony ship. Something deeply sinister lurks in the heart of this ship’s warp core. Something that is perhaps even more powerful even than Captain Shnitzel’s arrogance.

LIVE EVENTS

Night of 10,000 Nights
Metatopia November 5-8
Acadecon November 13-15

118. Rogue Trader Part 2

The crew of the Golden Corral continues to investigate the mystery of the derelict colony ship. It is clear there is violence in the history of this ill fated vessel, and wealth hidden away in its abandoned halls. However Captain Vienna Schnitzel and his crew are still ignorant of the lingering danger. Lucky for the Golden Corral, ignorance is their greatest asset.

117. Rogue Trader Part 1

40,000 years after the start of common era (which also happens to coincide with certain religious events) and several hundred million years before the events of Numenera, the galaxy is torn by war. Humanity is lead by an immortal god king kept living by eating 1,000 psychics a day. The universe is full of hostile alien life, strife, and cultural stagnation.

Thorough out man’s corrupt imperium perhaps there is no group more wicked, more callously focused on personal gain, than the crew of The Golden Corral.

116. 13th Age Part 3

Our party has battled their way just outside the door of the treasure room where they lost their dear friend Archibald only a few days ago. Facing the death of a friend would be difficult for anyone, but that’s just the beginning for our party. Kondor has fallen for Sprige, who slept with Inkwell, who is jealous of them both! Will they be able sort our their emotions and drive off the demons in order to save their town!?

115. 13th Age Part 2

Faced with potentially being responsible for demons entering the material plane, our party has elected to return to the dungeon temple that took the life of their companion Archibald. Equipped with horse, bicycle, and God Hog our heroes ride out to face their destiny.

First Watch 2

James and Kat discuss Splatoon, bicycles, magical fermentation, preserves, and Kobolds. That’s right. Someone was foolish enough to let James talk about Kobolds.

114. 13th Age

A group of four rag tag heroes take a job acting on behalf of what they believe to be the church of the Golden Wyrm. Stuck alone in the dark depths they awaken something truly terrible. As a result they are confronted with a​​n opponent more terrible than they have ever faced before: grief. Can they over come their loss to once again seal the horrors they have unleashed?

Avonelle Wing

James sits down with one of the brilliant minds behind Double Exposure to discuss Metatopia, the Envoy program, and fostering an open gaming community.

113. InSpectHers Part 2

E.S.P.Insight arrives at an all but abandoned five star resort in Costa Rica. The owner Howard Mandel appears to be keeping more than a few secrets, and the walls of the hotel appear to be housing more than a few ghosts.

Episode 1

James and Kat discuss birthdays, weddings, emotional classification for games, and displacer beasts all be fore waking the fighter.