What makes for a good RPG toolkit? We explore dice, cards, dactylomancy, and some of the weirder tactile tools you can bring to the table.
Author Archive | Hannah Shaffer
How we built worlds in the original Questlandia, and what’s to come.
A discussion of worlds within worlds within worlds.
Welcome to Questlandia Hannah and Evan embark on a journey to redesign their first roleplaying game. Welcome to Design Doc, our year-long experiment in transparent design! Social media Twitter firstname.lastname@example.org