Campaign explores longform storytelling through gaming. Our current story follows the crew of The Uhuru, a skyship navigating a folk-tale world of adventure and danger inspired by the music of the Decemberists.
Our previous Campaign was hosted by Kat Kuhl and set in the Star Wars universe. The Crew of the Mynock were wannabe rebel outlaws who found a family together on the run from the Empire.
Episode Five
A poorly conceived plan becomes a poorly implemented plan as the boys investigate an Imperial research camp on Myrkr.
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Episode Four
After happening upon a mysterious ship hidden in the forests of Myrkr the crew of the Mynok decides the planet hold too many mysteries to leave unexplored. After some debate they decide to head into the forest and discover the disturbance in the force luring at the hear of this alien wood.
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Episode Three
With Bacta an Tamlin suffering from the effects of vornskr poison, Leenik and Tryst must find an antidote on their own. Meanwhile, the scouting droid has returned with information about a mysterious signal on Myrkr.
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Episode Two
Last episode painted Myrkr as a sylvan bastion of relaxation and profusely poured potables. This week, the claws come out as local wildlife closes in around the crew of the Mynock. Will the boys be able to resist the Vornskr’s venom? Will force-sensitive monsters make off with little Tamlin? Roll for initiative!
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Episode One
Fleeing their misadventure aboard the unfinished Death Star, the crew of the Mynock find themselves low on fuel in an unfamiliar system. Worse yet, this strange world may be a hideout for smugglers and bounty hunters who have ties to the Empire. New to the Trsy, Leenik, and Bacta’s escapades? Check out their earlier adventures under the banner of the ONE...
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