Arms of the Tide is an actual play about fighting for what’s right in an original magitechnological world on the brink of catastrophe, using the Mutants in the Night system. Join Quinn, Jo, Chanel, and Jon and revel in the laughs and gasp at the drama while the only thing standing against the apocalypse are a robot with a fondness for stray cats, a wolf made of living plants with a bad case of depression, and a private eye who’s so done with all of this.
The Arms begin to address the threat posed by the Unit Unnamed.
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A nonsequitur and something a little different this week as the crew debriefs about quarantine and answers some listener questions