Sarah Lynne-Bowman, PhD, sits down with Alex to chat about educational larps, transformational larps, and what place words like “fun” and “self” can have in role-playing discourse. We also take a moment to defend that Lightning Bolt guy. See you at Living Games, heroes.
Designer and artist Laura Simpson chats with Alex about too many things to list! Highlights include her upcoming game Companion’s Tale, designing in community, and pretending to be a vampire on the internet. If you remember what a MUSH is, you’re in luck.
Tabletop game deigner Hannah Shaffer chats with Alex about collaborative design, collaborative worldbuilding, and finding one’s place in the roleplaying game community. We also briefly attempt to define the word “game,” but thankfully give up quickly.
It’s a very larpy episode with author, journalist, and larpwright Lizzie Stark. She shares her experiences and insights from long-form boffer campaigns, experimental Nordic larps, and much more.
For our inaugural episode, Alex chats with Fiasco creator Jason Morningstar. We discuss his early forays into game design, his philosophy of play, and exciting happenings in the world of larp. Have you gone to Ghost Court? You will.