Larpwright J Li joins Alex to talk emotional immersion, user-centric game design, and engaging in a fictional dialogue with the space around you. Curious about pervasive games, and one-player games? This one’s for you.
What happens when you publish your own game from scratch? How do we welcome new players to the table? Game designer Hakan Seyalioglu on game publishing, community building, and the beautiful collision of the obvious and the unexpected.
Freeform designer Sara Williamson chills and chats with Alex about co-designing, designing for bleed, designing adaptations, and the potential of touch as a game mechanic. Also: a few very exciting announcements.